Energy

Gamification could help to reduce peak energy use

Research out of Europe has found that gamification could help to reduce electricity consumption during peak times, while also cutting energy bills and carbon emissions.

The trials of trigen revealed

Trigeneration and cogeneration technology was once the go-to technology for buildings whose owners wanted strong Green Star or NABERS ratings.

How cities can get us halfway to the Paris target

City-level initiatives including low carbon transport and building energy efficiency can achieve 51 per cent of the emissions cuts needed to meet the Paris Agreement, a report by Arup in…

How to spend an extra US$600 billion a year on climate finance

Jenya Khvatsky’s start-up company CleanTek Market has been founded to create a global online platform to connect clean technology projects, technologies and organisations with investors, end users and intermediaries. Here’s…

Case study: Why heat pumps now trump gas hot water

With gas prices escalating, the search is on for a cheaper way to heat hot water in apartment complexes. Surprisingly, one of the more economical solutions is electricity in the…

CSIRO to fast-track WA energy metering technology

A new technology promises to measure the energy consumption of individual machines and appliances, in a breakthrough for energy efficiency. Western Australian start-up Ecocentric will see its Numen energy efficiency…